This page documents information about Star Wars
. Many of the tricks demonstrated here are near impossible in real time and documented for the purposes of creating Tool-assisted Speedruns.
Coordinates are 16-bit values. To get the full value, multiply the Major value by 256 and add the Minor value.
Coordinates, speed and health are only useful in the 2D levels. Number of shields is only applicable in the first 3D level, and will always be 0 in a TAS.
See also
GameResources - we have resource pages for other games too!