Level 1 to Level 10 optimized. 2482 frames ahead of the unoptimized run upon entering Level 11 (Bonus 3). Started creating the TAS in Bizhawk 1.11.9.1 and continued in Bizhawk 1.13.0. Feel free to use this to create a full TAS for this game. No citation required. More attempts can be found here: https://archive.org/details/TintinDestinationAdventurePSXTAStry
Level 1 to Level 5 optimised. 1082 Frames ahead of the unoptimised run upon entering Level 6 (Submarine). Started creating the TAS in Bizhawk 1.11.9.1 and continued in Bizhawk 1.13.0.
Another project that I'm working on. Started creating the TAS in Bizhawk 1.11.9.1 and continued in Bizhawk 1.13.0. This TAS was done with the PAL version because the game wasn't released in other regions. Things that need to be optimised: Climbing Jumps (especially the ones after grabbing ropes or similar objects) Some minor route changes Cutscene skips in early bonus levels