N64 Tigger's Honey Hunt, 5 frames faster strat for Round 2 but bad resulting RNG causes me to lose them. Includes a pause/unpause to save another frame.
199 frames (3.3167 seconds) saved from Level 6, though it ends there as Level 7 desyncs (not a full run). Level 6 is an RNG level we don't fully understand yet, but these were the fastest throws I could get in a single four-round game.
#43723995708070759 - Tigger's honey hunt first 3 levels WIP
this took a heck of a long time to get right, the ledge clip off the leaf around the end of the 2nd level was probably the hardest trick to get. but I'm happy that I finally got it right. hopefully this doesnt desync for anyone else.
also ignore the .bk2.bk2 in the filename, that's just because I created a new TASproject from a bk2
this uses Bizhawk 2.2.1 with the Guild64 video plugin.
Ninja Skip is nearly inpossible for this TAS, Some RTA Can Do this.
So I Stopped Here
I Don`t know if i should continue with this TAS, i still finding out how to do Ninja Skip using TAS.