Thanks to -7 for helping with this. Was originally a glitchless warps TAS I made for fun a while back, but decided to turn it into the verification movie for my A-D warps TAS, since that TAS uses an unclean SRAM state to start directly in world A.
#637949574383986691 - SMB2J Worlds A-D Warps TAS Improvement
Improved my Worlds A-D warps TAS by 25 frames, 21 from an extremely precise framerule save in A-2, courtesy of bruhmoment, and 4 from faster strategies in D-4, which are so fast that I quite literally had to waste time to avoid impossible podoboo and Bowser patterns. I also made it more entertaining, I think. Hope you all enjoy!
Cool TAS, doesn't shoot for entertainment, but to instead show a pretty cool enemy property glitch. Having to do with a Red Koopa, and a falling Platform.
#637923869220708129 - [FDS] Super Mario Bros. "Lost Levels" Pellsson 8-4 Play Around.
My first Lost Levels TAS. Very bad.
I have a severe bad luck with the last level...
Please tell the manipulation of the firebar before the pipe in the 1st screen of the last level... I didn't get correct pattern, hence lost a lot of time
This TAS aims to beat SMB2J Warpless by collecting the least amount of coins possible, which turns out to be 16 all located in the 5-3 underground section
This is just a simple TAS that
Does NOT aim for fastest time
Does NOT aim for entertainment
Does NOT aim for perfection
Does NOT aim for submission/publication
I made it just for fun and I had fun making it
#36840255805048902 - Lost Levels Warpless 8-4 Luigi RTA in 23:22
On the 3DS's version of SMB2j, going 'down' through this pipe warps you ahead a short way through 8-1. On the FDS ROM that checksums with the published movie, it instead warps you back to the start of the level.
I apologize for the quality (or lack thereof) of this video - I wanted to remove the needless pausing at the end, but I can't read the hex output to save my life. I am sorry. (Feel free to remove it on your end.)
Game is paused right beside the second vertical pipe of 8-1.
#13805876711925545 - Super Mario Bros. 2 (Japan) Playaround WIP 1